Experiencing the Switch 2’s Mouse Controls at PAX East
I had the opportunity to play the Switch 2 during a demo at PAX East. Although my time with the console was limited, and I couldn’t even see the unit because it was hidden under a demo station, I was excited to test one of the features I was most curious about: the mouse controls. Typically, I don’t play PC games, and when I do, I rarely use the mouse. Still, I find it intriguing to see control methods that can bridge different gaming styles. With PlayStation introducing touchpads, it seems natural for someone to integrate a mouse into a console controller. My brief experience with the mouse controls in Bravely Default Flying Fairy HD Remaster was surprisingly convincing.
Setup Challenges with the Joy-Cons
My experience with the Switch 2 Joy-Cons was hindered by less-than-ideal circumstances. The demo was set up at a low coffee table, requiring me to lean awkwardly. This position strained my wrists and affected my initial impressions. However, I realized that placing the Joy-Cons at a more comfortable height would alleviate much of this discomfort. Nintendo claims that the Switch 2 Joy-Cons can function as a mouse even on your lap, which is an interesting concept, but likely not the best for prolonged gaming sessions.
Potential for Comfortable Usage
I frequently use my Switch in tabletop mode, envisioning that the mouse controls could become my standard method when the Switch 2 is on my desk. This setup would allow my wrists to rest comfortably. I found it relatively easy to hold the controllers sideways for mouse usage, but larger hands or a tighter grip could exacerbate wrist fatigue. The Joy-Con 2s are slightly bulkier than the original Switch controllers, but individual comfort may vary.
Intuitive Mouse Controls
Once I adapted to the setup, I discovered that the mouse controls were surprisingly intuitive during the new mini-games featured in Bravely Default. Square Enix is not just porting the full RPG but also adding new mini-games that leverage the console’s hybrid capabilities. I tried two games at the event, including a rhythm game where I used the Joy-Cons to make swift movements according to on-screen prompts, and a ship mini-game where I navigated an airship from a first-person cockpit view. The mouse controls were responsive, making for an engaging experience.
Future Potential for Developers
As the Switch 2 has yet to launch, it’s unclear how developers will utilize this feature. However, we can speculate that games like Civilization might benefit from the Switch 2’s mouse controls more than from PlayStation or Xbox configurations. After my enjoyable experience with Bravely Default’s mini-games, I’m more curious about whether developers will create games specifically designed for dual mouse controls rather than merely porting existing titles.
Conclusion
Overall, while I need to ensure a more comfortable setup than a coffee table, I’m sold on the technology behind the Switch 2. Both the Switch 2 and Bravely Default Flying Fairy HD Remaster are set to launch on June 5.