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<p>Hello iRacers,</p>
<p>The last few months have been eventful in the motorsports realm, both live and simulated. As we approach our quarterly update, excitement is in the air from exhilarating early season championship races around the globe and record-high engagement in sim racing. We appreciate all participants of the iRacing Indy 500. Congratulations to the winners in the various splits. The main race this Saturday ended in an electrifying finish, with Philip Kraus snatching victory in a nail-biting photo finish against Robert Maleczka III and Jason Brophy. Moments like these truly highlight the unique thrill of this sport, and we thank you for being a part of the iRacing community.</p>
<h3>Upcoming Season and Notable Changes</h3>
<p>iRacing's Season 2 will soon conclude, making way for Season 3, which promises a fantastic update that our team has put great effort into. We’re excited to provide insights into this update and discuss upcoming projects. We’ll begin with a preview of the new cars and tracks for Season 3, as well as the most comprehensive set of updates and enhancements to existing content ever delivered in a single update.</p>
<h3>Track Updates</h3>
<p>The tracks for Season 3 will encompass three categories: new, rescanned and remodeled, and refreshed and upgraded. In the second and third categories, we will list more tracks than we can ultimately deliver for Season 3—we're in a dynamic phase of development, and exact availability will be confirmed closer to the launch date.</p>
<h3>New Tracks</h3>
<p>We eagerly anticipate introducing <strong>Shell V-Power Motorsport Park</strong>, affectionately known as “The Bend”, located in South Australia. The Bend has hosted various national and international racing events and features a diverse layout with elevated sections, ensuring thrilling racing experiences. Our version in iRacing will come with seven racing configurations, including the world’s second-longest permanent race track, the 7.77 km GT Circuit.</p>
<h3>Rescanned and Upgraded Tracks</h3>
<p>Rescanned tracks undergo a complete refresh due to significant real-world transformations. These updates will be available at no cost to users who own these tracks. Tracks like Iowa Speedway and Sonoma Raceway have received major overhauls, enhancing their realism while retaining their original spirit. Every artwork and landscape element has been meticulously recreated using our latest standards, offering players a more authentic experience.</p>
<h3>Exciting New Cars</h3>
<p>Season 3 will debut three all-new race cars, including the Ferrari 296 Challenge, renowned for its speed and advanced engineering. Further, we’ve completed the much-anticipated Gen 4 Cup series featuring the 2003 Chevrolet Monte Carlo and Ford Taurus, boasting distinct body designs that cater to different racing conditions. Meanwhile, existing cars such as the IR18 IndyCar and Gen 7 NASCAR have been significantly overhauled for improved realism in both performance and aesthetics.</p>
<h3>Enhancements Across the Board</h3>
<p>In addition to the major updates, Season 3 will bring various enhancements in features and functionalities. Notably, we’ve focused on improved VR support and fine-tuned rain visibility systems for enhanced gameplay realism. The Adaptive AI introduced last season is getting additional tweaks to ensure a more reliable and engaging experience during races. Our ongoing projects for the new UI and rendering engine are also progressing well, promising a better user experience moving forward.</p>
<p>Thank you for being a part of our community and for your ongoing support. We're excited for Season 3 and look forward to seeing you all on the track soon.</p>
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