A Must-Play for Horror Enthusiasts on Switch 2
If you’re a fan of horror games and have a Switch 2, Reanimal is a must-try. From the moment you enter its dark, unsettling world, it’s evident that developer Tarsier Studios has built upon the lessons learned from the Little Nightmares series, elevating their distinctive horror style to even more disquieting levels.
Evolution of Horror Puzzle-Platforming
This title represents a bold evolution of the cinematic horror puzzle-platformer genre that Tarsier helped create with Little Nightmares. The gameplay unfolds in larger 3D spaces, with less linearity, more dynamic combat, and impressive set pieces. The game excels in its sound design, stunning lighting, and masterful atmosphere.
A Shift in Narrative Tone
Reanimal transitions from the Tim Burton-like macabre aesthetics of the studio’s earlier works toward a haunting experience that resonates with the harrowing landscape of Elem Klimov’s war film Come and See, infused with supernatural elements. The game oscillates between heart-racing sequences and tense, quiet moments filled with anxiety and fear.
Minor Flaws in an Immersive Experience
Throughout your journey, you may encounter minor issues, such as disorienting encounters or slight loading delays that interrupt the otherwise fluid gameplay. However, these frustrations are minimal and do little to dampen the immersive environment and outstanding set-piece execution.
Cooperative Gameplay Dynamics
In terms of narrative, players control a brother and sister navigating a nightmarish world to find their missing friends, a straightforward premise that underlines the game’s cooperative survival focus. The well-executed voice acting enhances key moments, although these occurrences are infrequent. Reanimal can be played solo with an AI partner or in local and online co-op, requiring synchronized actions between characters to progress.
Enhanced Mechanics and Exploration
Playing solo, the AI companion generally keeps up and responds to commands effectively, aiding in tackling challenging sequences, particularly during chase sequences. Compared to the characters in Little Nightmares, who seemed restricted and doll-like, the protagonists in Reanimal are more agile and capable. The gameplay involves exploration and puzzle-solving within richly detailed non-linear environments, often requiring players to revisit areas to acquire necessary tools.
Atmospheric Audio and Visual Design
The game’s audio design is exceptional, particularly with headphones, as it amplifies stress and tension through unsettling sounds like machinery clattering and eerie winds. Unlike its predecessor Little Nightmares II, which sometimes relied overly on trial-and-error mechanics, Reanimal minimizes such frustrations and enhances player immersion. The game is short, taking about four to five hours to complete, but it avoids unnecessary padding while separating itself visually and narratively from its predecessor.
In conclusion, Reanimal culminates in an exhilarating finale packed with layered lore for players to dissect. As the credits roll, the game masterfully integrates all its elements into a cohesive and unforgettable experience, standing as Tarsier Studios’ finest achievement to date and a significant advancement in their creative trajectory.

