After the remarkable success of the Resident Evil remakes, it’s expected that Capcom is continuing to produce remakes of classic titles. Among the most requested projects are the acclaimed 2000 spin-off, Code Veronica, centered on Claire Redfield, and the GameCube prequel, Resident Evil 0.
Good news for fans, as the development of both remakes has been confirmed by credible sources, indicating their imminent release. We can now verify that a remake of Resident Evil 0 is indeed underway, and we’ve gathered some insights into its plot, casting, and development.
Details on Plot and Casting for Resident Evil 0: Remake
According to reputable insiders, the Resident Evil 0: Remake has been in development for several years. It has been referred to by the codename “Chamber,” which cleverly alludes to the lead character, Rebecca Chambers. Voice and performance capture work with a new cast is expected to commence in 2024.
Jon McLaren, recognized for his role as Star-Lord in the 2021 game adaptation of Guardians of the Galaxy and appearances in Far Cry 5, will be part of this new cast. His involvement was noted in his resume, where he lists “Project Chamber” as a lead role.
This project is managed by Beyond Capture Studios, known for its motion capture work on titles like Resident Evil 4 Remake and Street Fighter 6. Given McLaren’s casting in a leading role, he is likely to portray Billy Coen, the co-protagonist from the original game, alongside Rebecca Chambers.
With these casting confirmations, it appears the original game’s voice actors will not reprise their roles, although changes in casting are common for the Resident Evil remakes. As for the plot, the remake aims to enhance the original storyline while maintaining its core elements, a typical approach for RE remakes.
Heads up for minor plot spoilers: One new narrative arc introduces the train conductor from the game’s opening segment, a character previously only referenced. In the remake, he will have a more significant role, including a scene where he seeks Rebecca’s help to stop the train but ultimately betrays her. This plot twist aims to create a more cinematic experience, deviating from the original game’s structure.
Despite these exciting details, the release of the remake is still some time away; insider DuskGolem suggests that the Code Veronica remake is projected for Q1 2027, while Resident Evil 0 targets a 2028 release. Meanwhile, fans can look forward to Resident Evil Requiem, the ninth main entry in the series, which is on track for release and is anticipated to showcase an older Leon Kennedy.
Moreover, it’s worth noting that Capcom has intentionally avoided re-releasing classic entries to ensure players engage with the remakes, which the company deems the “Superior Experience.”
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