The Current Gaming Landscape
As you’re likely aware, we find ourselves in a challenging environment for gamers, where both new and established releases compete fiercely for precious time and financial resources. This situation is just as taxing for developers, who invest considerable effort into their games, hoping to capture players’ attention away from industry leaders. The upcoming game, Soulframe, is stepping into this tumultuous arena.
Insights from Creative Director Geoff Crookes
In a recent conversation with Eurogamer, Soulframe’s creative director Geoff Crookes shared his thoughts on the game’s potential success, candidly admitting, “I don’t know. Frankly, I don’t know.” This uncertainty reflects a broader sentiment within the industry.
Fighting for Survival
Crookes noted that even a decade after launching Warframe, the team feels “scrappy” and continuously on the edge. He explained, “I’ve been with DE for 23 years, and we’ve battled to survive long before Warframe.” Although the game has thrived since its launch, maintaining creative pressure is still a constant concern for the team.
A Thoughtful Development Approach
Regarding Soulframe, Crookes emphasized a deliberate and mindful development approach. He mentioned that many studios rush to release Early Access versions of games, charging players for a product that isn’t fully developed. Instead, Digital Extremes aims to cultivate a community by engaging players thoughtfully and ensuring they care for the game being developed.
Challenges in the Market
Crookes pointed out that while The First Descendant and Wayfinder debuted with initial player interest, they struggled to maintain their momentum. This raises questions about why Digital Extremes’ design philosophy appears challenging to replicate in the current marketplace.
Focusing on Community Needs
He reflected, “I don’t have a clear business rationale for that. DE never set out to establish a formula for success.” Crookes highlighted that their focus has always been on creating engaging content rather than concentrating on market trends or expectations. Instead, they prioritize listening to their community’s desires.
A Unique Vision for Soulframe
The theme of growth is central to Soulframe, with the game revolving around healing and revitalizing a world plagued by decay. Crookes described the importance of finding a compelling central conflict as they develop the game, aiming for an experience that resonates on a deeper emotional level. By combining elements of romanticism, they aspire to create a narrative filled with hope and positivity.