Balance Patch Announcement
Mega Crit has unveiled the first significant balance patch for Slay the Spire 2, which is now available in the game’s beta branch on Steam. This patch will undergo testing before it is released to all players.
Key Changes
The update features a substantial balance adjustment aimed primarily at making ‘infinites’ more challenging to execute. These infinites allow players to cleverly stack zero-cost cards, resulting in an endless gameplay loop that disrupts the game’s balance.
Character and Mode Updates
The patch also includes various adjustments to each character class, focusing especially on the newer classes, The Regent and Necrobinder. Additionally, a Phobia mode is being introduced to help mitigate encounters with fear-inducing enemies.
New Visuals
Players can expect new art and updates to visual effects, such as a new animation for earning energy. Full patch notes detailing these updates are provided below.
Sales Success and Future Developments
Slay the Spire 2 has achieved remarkable success, selling 3 million copies within just over a week. Being in early access means that more development is underway, including new act variants. Although no specific roadmap is available, developer Mega Crit has assured players that these features are forthcoming.
Patch Notes Overview
The balance changes include adjustments to character strengths and various relics, altering both buffs and nerfs based on gameplay feedback. The patch also introduces new events and modifies existing ones to enhance gameplay experience.
Bug Fixes and Improvements
This update addresses several bugs and glitches, ensuring smoother gameplay. Fixes span from error issues related to syncing cloud saves to softlocks during multiplayer sessions, enhancing the overall user experience.

